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Computing

The computing curriculum at Oak Farm will equip pupils with the skills required to use computational thinking and creativity, to understand and change the world. The curriculum will give the opportunity to apply their computing skills across the whole curriculum. The Computing curriculum will ensure that pupils are taught the principles of computer science and are able to become digitally literate.

The children will use the school's internet, to utilise the opportunities they offer for communication and collaboration. They will select and use a variety of software to collect, analyse, evaluate and present data and information. In addition, they will be taught to use technology safely and responsibly.

Teaching and Learning in Computing

Discrete lessons are taught in computing to ensure breadth of overage of key knowledge and skills. Teachers follow the long term plan to deliver units of work in Computer Science/Coding and a range of digital literacy units of work.

Digital literacy is not a stand-alone subject, it is the acquisition of knowledge and skills that can be used and applied across a whole range of learning. Teachers are encouraged to include learning in digital literacy across a range of school subjects.

For example;

  • In science when children are learning about living things, they should investigate the use of branching databases to construct classification keys
  • In humanities lessons children should use concept mapping software to help to organise their ideas and plan their writing.

 

Learning Statements for computing provide a ‘learning journey’ for children in computer science and digital literacy as they progress through the school. They are the key skills and knowledge that children need to understand how computers work and to have access to the digital world around them.

 

Computing at Oak Farm Junior School

 

Autumn 1

Autumn 2

Spring 1

Spring 2

Summer 1

Summer 2

Year 3

Online Safety

Touch Typing

Discovery

Coding

Graphing

Simulations

Discovery

Coding

Databases

Spreadsheets

Discovery

Coding

Year 4

Online Safety

Effective Searching

Discovery

Coding

Writing for Audiences

Using LOGO

Discovery

Coding

Hardware Investigators

Animation

Discovery

Coding

Year 5

Online Safety

Concept Maps

Discovery

Coding

Spreadsheets

Game Creator

Discovery

Coding

Databases

3D Modelling

Discovery

Coding

Year 6

Online Safety

Quizzing

Discovery

Coding

Blogging

Networks

Discovery

Coding

Spreadsheets

Discovery

Coding

 

By the end of Year 6, we want pupils to:

  • Understand how information technology systems work and to use technology safely and responsibly across all their learning
  • Use a range of digital tools creatively to present their learning, including through online platforms
  • Understand how computer coding language can be used to create, control and problem solve.
  • Use digital technology to record, search, store and present data in a range of ways
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